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VakiNakamura

design art - experience it
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20160328

2 min read
If you followed my previous journals here on DA you know that I've shared info about the progress I've made with my RM skins. This one will be informative as well, however, the message will be totally different.


I'm not going to make some long excuses, I'll get straight to the point: I consider leaving DA for good. And by that I mean all my RM projects, finished or not. If you still wait for Origami 2, then all I can say is that I'm sorry. The same applies for other skins, like Cirql and Drawbar, or other projects I had in mind. These include projects codenamed RETRO and minMAX (no previews, don't bother looking for these), not to mention all the shitty input to this community I dared to call art so far.


You may be wondering what's the reason behind all of that. It's simple: it's been over half a year and there hasn't been any kind of progress in any of mentioned pieces of work. With my studies going into crucial phase, writing my thesis and working I couldn't afford spending time on DA. I had to give up on many things, like my favourite gaming community, C# and Unity projects, and whole of my DA activity is next on this list.


I might upload all the things I haven't finished, so that some skilled people here who actually have some common art sense and RM experience can get into it. Please note I said "might", and that's because I don't like other people to mess up with my stuff. On the other hand, I already messed up all the things mentioned before, so it may be a better option than trying to get to work on it again. If that's the case, you can expect the upload within next week or so.


That's all for now. And I'm not sure what I'm indicating by this: the end of this post or the end of my work here. If it's the latter, then I should have some memorable last words. But I don't. I guess that's the whole issue with me.


Greetings
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20150923

3 min read
It's been half a year since my last blog entry. I'm alive and well, but was hell of a busy. Unfortunately, not because of Origami or any other project. There were several reasons for that: exams, internship in a company of my choosing, few study trips and so on. Also many connection issues lately because of living in the middle of nowhere.


I've managed to find some free time and work a little bit on Origami. On the one hand, I haven't done much. I've decided to rewritten the whole suite to implement few customization options. On the other hand, it took some time and work to get it look like this:


Alab by VakiNakamura


As you can see, Origami is no longer plain white with some dark additions and accented elements. The suite features now textured backgrounds for each skin in the package (so far only for the rewritten ones). These were created with the Flat Surface Shader. You may have noticed the option to align some skins to the screen borders (like the Disk skins). It works for both left and right side. Another new feature is the option to set custom accent color thanks to the RainRGB4 plugin.


Finally, there's the new color scheme manager. Origami comes with 3 color schemes, which change the look of entire suite. These include Alabaster, Clay and Onyx (still working on the names of these). They use the same textures for the skins' backgrounds, but in different color schemes. Apart from that, they change font colours and few other colours used. The accent color is not affected. Here are some shots that show you the Clay and Onyx schemes (for Alabaster see above).


Clay by VakiNakamura


Onyx by VakiNakamura


I'm not really happy with the Onyx variant. I might work on it a little bit, since it doesn't look as good as the old dark variant shown in my last preview shot. I hope I can do something about it.


Two last things in this journal entry:


1. please stop asking me via PM when it'll get released. I'm ignoring such messages instantly. I already said that it will be released when it's done. End of.

2. don't post such comments on my work:


If this rainmeter suite was a person I would want to make sweet sweet love to it. I hope you are still working on it 


This type of comments do not make me want to work on it. I may have imagination of the size of sand grain, but it's enough to visualize the idea of such entries. And that makes me feel unconfortable at least.


This is all for now. Feel free to comment... in a normal way.
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20150317

1 min read
So, my arm's functional again (more or less), my exams are over (finally) - that means there's no excuse in getting back to work (except for college, but I'll manage that). Origami is still my #1 priority, although I have few other projects I'd like to publish sooner or later - these include both Cirql and Drawbar - but I'll write more about them in another journal entry.
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20150302

1 min read
Some updates about my work.

First of all, I got hurt in my arm pretty bad and I've got some serious difficulties in using my PC. That means no coding, no designing, no active deviantARTing and whatsoever. How long? Few weeks, I dunno.

Secondly, all the exams mentioned in my previous journal entry took 2 months instead of 1, so I got very little time to work on Origami or other projects. They are stopped and won't be developed until further notice (by which I mean another entry or a screenshot of my work).

That'd be all for now.
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20150101

2 min read
OK, so this is my first journal here on dA (I don't cound the one from my old dead group). Why am I writing this and why you should read it if you're waiting for my abominations I dare to call pieces of art?


I need to take a break from coding. Well, at least from the Origami project. I enjoy doing it, but it will be a pretty busy month for me (10 or so exams + my driving licence) and therefore almost no time to work on Origami (but I'm doing my best). So you're gonna wait till February or such.


But I don't want to leave you empty-handed. I wanted to show you 2 new little Rainmeter projects I've came up with. Both are just simple player skins, not parts of any suite (I don't plan doing any, gotta finish Origami first).


Bez tytuu by VakiNakamura




The first one is called Cirql and it's based on this concept: d13yacurqjgara.cloudfront.net/… I found it great and tried to re-create it in RM. I think I managed to do it, just need to figure out the font and integrated settings. The second one is Drawbar and it's my own creation. The album art display in the middle is bound with the progress measure - it gets unveiled as the song progresses. Personally, I like it better than Cirql cause it suits my style more. And please don't ask me when these (or Origami) will get released. The answer is: when they're done. I don't want to upload unfinished stuff. Simple as that.


That'd be everything. Feel free to hate... I mean comment.
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